![]() ![]() The crushing blows are also 60fps, but I did not include it. Here is is a video showcasing 60fps in the menus and for a fatality. Maybe someday in the future, we can get an update for komplete 60 fps without the need for a mod. Movies run at 48FPS, if they ran at 30FPS it would look like an old time stop action movie. Seriously, 60fps is already industry standard for video games. You have 60FPS where it matters - during. Fatalities are 30FPS, because it looks more cinematic and its true. There is no reason for the game to cap the FPS at 30. The x-ray moves are intended to be seen in slow-motion, which is why its 24FPS or whatever it is, so the people who keep complaining about that always struck me as being really weird in their complaints. The switch from 60 to 30 FPS is incredibly jarring and should not be happening. The gameplay is where it matters, and I get stable 60 frames there now that I've verified my integrity without touching the PC (something which is important to avoid the file verification process messing up somehow, and it takes a good long time too). ![]() Click here to go to the official post of the mod and download it. In addition the mod will also allow you to run the game at 60FPS all the time, including during X-Ray and Fatalities. You don't tend to obsess over such things when you watch movies, do you? The x-ray sequences, those I can understand, although for me, those are fairly smooth when transitioning from 60 to 30 fps, it only feels as if time slows down, which I would assume is the intended effect. The next modification by community member Lord Dragu will allow you to play with Corrupted Shinnok and all other NPCs in the PC version of Mortal Kombat X. ![]() Is there an option somewhere to disable in game. during matches the framerate is locked to 60 even though I didn't find a V-sync option in the menu. My control panel settings are at 144hz, and in game the setting is at 1080p/144hz. The movies you can likely not see much of a difference in either, you are again looking at a number saying it's not 60 frames per second and obsessing over it. If you want to push the performance higher and make your finishers look the best possible, a new, unofficial Mortal Kombat 1 patch boosts the beat-’em-up to 60fps. Having trouble getting the game to run at higher than 60 FPS. Especially noticable when selecting characters in the roster, it will stutter for a second as it phases in the new character model, really annoying and something not present on the consoles (which also has a nice little transitioned animation after two characters has been selected, where they gesture and walk off screen.). That said, the menu and game as a whole need a bit better optimization, as it seems to load stuff, causing micro stutters. You can only tell because you are looking at a freaking number, tracking it. don't give me no complete hogwash nonsense saying you can. You can not say that you see the 30 fps in the menus either. Originally posted by Absconditus:Considering the entire game is built around frame data, why it's actually very important it runs at 60 fps for accurate invulnerability frames, hit detection and combo executions, asking to amp it up is asking to break the game for yourself. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |